Sabtu, 02 Juli 2022

Pathfinder: Wrath of the Righteous army management

In my previous post about this game, I mentioned that Pathfinder: Wrath of the Righteous has a subplot similar to the Battle of Heroes of Might and Magic. Now that I have been playing with this system for some time, I have something more to say.

Like Heroes of Might and Magic, you will have armies that take the generals around the main map and when they clash with enemy forces, the battle begins. Wars are based on a grid and your general can participate using spells, for example. Unlike Heroes of Might and Magic, you can take a certain number of casualties and recover at the end of a fight, so fighting a few less casualties does not deplete your army. You can recruit new soldiers every week, earn troops with your adventuring team through event or interview opportunities, and you can generally become stronger as you gain experience.

An interesting difference is how the Army game interacts with the Adventure Team RPG. Basically, each army has a one-day movement limit and your adventurers spend time moving and resting. This forces you to switch between two games in a row: you play with your army until it stops, then you play with your adventure team until the next day, when you can move your army again. On the main map, enemy troops are displayed as an army and an adventure. And the road is crossed in adventure mode. Therefore, you must remove the army and defeat the enemy army that is blocking the path of your adventurous team.

I think if you like RPG and fantasy fighting games then the system is good. The wrath of the pious army that runs the Kingmaker's kingdom is more than "playing". However, like Heroes of Might & Magic, you'll better ensure that your army doesn't constantly suffer casualties, as this can severely hamper your progress in the game. Although you can turn your adventurous gold into a way to buy troops, the number of troops you can recruit each week is very limited and it will take a long time to rebuild a lost army. If you really lose the battle, you basically have to save the beast and try something else. Enemy forces tell you you can win, which tells you where your adventurous team can go, an exciting new way to slowly unlock places on the world map.

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