Minggu, 29 Mei 2022

PrUn alternative start - The weirder options

In my first day 's post, I describe a simple start to a rich universe: select a startup package and launch the planet, then build a base and set up production. But this is only a recommended and normal start. PrUn is almost a sandbox game and you are not limited to any of these games. You now have other options, including not creating a rule.

What if you don't like Planet Launcher? Well, that's not a big deal, because you don't start the game with a well-established starting planet. Everything you own is loaded on your ship and you can send it elsewhere. You don't have the equipment to settle on planets with difficult conditions such as low / high temperature or pressure. However, it leaves out hundreds of potential planets to get started, and only 19 of them are official "startup planets" that you can choose from the company's setup menu.

Of course, not all of these potential planets are close to commodity trade, but not all of them are officially start-up planets. I think you can still manage the trade up to 6 jumps, you just need to plan your trip more carefully. Calculating the second "notation experiment", I try to start this strategy on a planet with a higher silicon oxide concentration than the others, just 3 hop away from Moria. The planets have a good start by extracting good resources, and the higher the density, the higher the gain.

There is a more extreme choice: what about a game rich in the universe without a planetary base? Building materials can be sold for your starting base instead of building that base. And it will give you a good savings to start your career as an aerospace entrepreneur. Buy less, send products elsewhere and buy at a higher price. If you change your mind, you can always build a foundation to lose money.

But I must say that being as rich as space is very risky. If it takes a day or two to reach the stock exchange you want to sell, the high value of your product may drop before you arrive. Other players see the same opportunity as you. Also, commodity trading on commodity exchanges requires not only time but also fuel, so you need to get a minimum return on your commodity to be hopeless. In addition, each product has its own size and weight. For example, the weight of iron oxide is 5.9 tons per unit, so you can keep only 84 in your hands, which is limited to 500 tons or 500 cubic meters, which is less. Because iron ore is also cheap, it is almost impossible to make more money from the cost of fuel by transferring it from one bag to another.

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